Civilizations
so which civilization should i choose?
Currently all civilization bonuses have been added. Each time we add a new civilization or bonus, this page will be updated.
Britons
Byzantine
Celts
Chinese
Franks
Goths
Japanese
Mongols
Persians
Saracens
Teutons
Turks
Vikings
Britons
•
food -5%
•
gold +15%
•
wood +10%
•
stone +5%
•
tower +5% HP
•
Cavalry units cost -20%
Byzantine
•
food -5%
•
gold +15%
•
wood +10%
•
stone +5%
•
castle +5% HP
•
Infantry units have +1 attack
Celts
•
food -5%
•
gold +15%
•
wood +10%
•
stone +5%
•
archeryrange +5% HP
•
Infantry units have +25% HP
Chinese
•
food -5%
•
gold +15%
•
wood +10%
•
stone +5%
•
stable +5% HP
•
Start with 1300 extra villagers
Franks
•
food -5%
•
gold +15%
•
wood +10%
•
stone +5%
•
monastery +5% HP
•
Monks heal 2x more units
Goths
•
food +10%
•
gold -5%
•
wood +15%
•
stone +15%
•
tower +5% HP
•
Cavalry units have +30% HP
Japanese
•
food +10%
•
gold -5%
•
wood +15%
•
stone +15%
•
castle +5% HP
•
Start with 1000 extra food
Mongols
•
food +10%
•
gold -5%
•
wood +15%
•
stone +15%
•
archeryrange +5% HP
•
Range units have +2 attack
•
Range units cost -25%
Persians
•
food +10%
•
gold -5%
•
wood +15%
•
stone +15%
•
siegeworkshop +5% HP
•
Monks heal 3x more units
Saracens
•
food +15%
•
gold +10%
•
wood -5%
•
stone +10%
•
castle +5% HP
•
Start with 1000 extra wood
Teutons
•
food +15%
•
gold +10%
•
wood -5%
•
stone +10%
•
stable +5% HP
•
Range units have +20% HP
Turks
•
food +15%
•
gold +10%
•
wood -5%
•
stone +10%
•
siegeworkshop +5% HP
•
Cavalry units have +3 attack
Vikings
•
food +15%
•
gold +10%
•
wood -5%
•
stone +10%
•
monastery +5% HP
•
Start with 100 extra gold
•
Infantry units cost -30%